Azur Promilia has a release date. The free-to-play creature-companion RPG launches on PC, iOS and Android on November 26, 2026 in Japan, South Korea, Taiwan and China, the game’s official Japanese account confirmed on October 23. That is 34 days away.
The post that settles it came from Azur Promilia’s official Japanese account, run by Yostar, and it does not hedge: 【リリース日決定!】『アズールプロミリア』は2026年11月26日(木)に正式リリース! — “Release date decided: Azur Promilia officially releases on Thursday, November 26, 2026.” November 26 is a Thursday.
Pre-registration is already live in every one of those territories. Japan and Taiwan have App Store and Google Play listings. South Korea has three, adding the Galaxy Store. China lists on the App Store and on TapTap. Each region has its own listing, in its own language. Kibo are the fantasy creatures that live across the Promilia continent, which players befriend and work alongside on the journey, according to the game’s official description.
The four-territory split is the part worth writing down. Following the regional accounts, Gematsu reports that Yostar publishes in Japan, Nexon handles South Korea, JIMI has Taiwan, and Manjuu runs China. If you are trying to work out who to point at when something goes wrong on day one, that is the answer.
The date did not arrive early by accident. When Yostar and Manjuu first announced the Japanese service in December 2025, the release timing was listed simply as undecided, with iOS, Android and Windows as the planned platforms and a free-to-play model with in-app purchases. Ten months later, the timing has a number on it.
What November 26 does not include is PlayStation 5. The confirmed platforms for the day are PC, iOS and Android. The studio’s earlier English announcement described the game as in active development for PlayStation 5, PC, iOS and Android, and we covered that when Azur Promilia passed 20 million pre-registrations on October 13.
English players have a much longer wait. The English build is still targeting a summer 2027 open beta on a dedicated U.S. server, the same window announced alongside that 20-million milestone. No English release date has been given, and November 26 does not imply one.
【リリース日決定!】
— アズールプロミリア公式 (@AzurPromilia_JP) October 23, 2026
星の導く先が、冒険のはじまり――
『アズールプロミリア』は2026年11月26日(木)に正式リリース!✨
個性豊かな仲間たちとともに、プロミリア大陸へ。
ぜひ事前登録をして、旅立ちの日をお待ちください!
🔹事前登録はこちらhttps://t.co/tyXqfzPQGy#アズールプロミリア… pic.twitter.com/tWUKWjZdFS
The announcement is really two dates wearing one coat. Asian players get a commercial launch on PC and mobile in 34 days. Everybody else still has a beta to wait for, and the console version has no date at all. That last gap is the one worth watching. A creature-companion RPG is the sort of game that plays very differently on a television than on a phone, and PS5 is exactly where a Western release would have to land first to build one.
Edited by Kerwin Stewart, Editor-in-Chief · How we report
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Join the discussion Would you start Azur Promilia on the Asian launch, or wait for the English open beta in summer 2027?
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