Harold Halibut is coming to Nintendo Switch 2 on November 12, 2026, developer Slow Bros. announced Wednesday. It’s the Cologne-based studio’s first Nintendo platform and the first handheld release for the 2024 narrative adventure.
Harold Halibut follows a young lab assistant aboard a city-sized ark ship that fled a cold-war Earth 250 years ago and now drifts in an alien ocean. The game is built from welded metal, sewn textiles, and clay faces the size of walnuts, designed to look like a stop-motion film you can walk through. It launched on PC, Mac, PlayStation 5, and Xbox Series X|S in April 2024 and added the Mac App Store a year later. A Switch 2 release was first reported by Gematsu on Wednesday; Slow Bros. confirmed the same day on its Bluesky account.
The Switch 2 version keeps the original’s full English voice and text. Slow Bros. didn’t announce a pre-order date or pricing in its post. The developer has not shared whether Switch 2 owners will get any platform-exclusive content. Pricing and a possible physical release through Limited Run Games or another partner are still TBA.
The Switch 2 lineup has filled in quickly since the console’s June launch, with STARDUST: Wish of Witch, Shin chan: Me and the Professor and Shiro and the Coal Town, and Titanium Court all recently confirmed for the platform. Slow Bros. is one of the first smaller European studios to commit to a specific date in that stretch.
The November 12 date lands one week after Metaphor: ReFantazio’s full release on Switch 2, so anyone playing on Nintendo’s new handheld will have a packed release week.
Our read: Harold Halibut is a quiet, hand-built single-player adventure, the kind of game that’s easier to recommend on Switch 2 than on a TV-bound console, because the stop-motion look rewards the kind of close attention you give a Switch session on a long weekend. If you’ve played the Mac App Store version, this is the same game on a more comfortable controller; if you haven’t, the Switch 2 launch is the easiest way to try it without firing up a PC.
Edited by Kerwin Stewart, Editor-in-Chief · How we report
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