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DREADMOOR Release Time: When It Launches on November 9

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DREADMOOR Release Time: When It Launches on November 9
Image: Digital Vortex Entertainment

DREADMOOR unlocks on Steam at 1:00 p.m. UTC on Monday, November 9, 2026, which is 5:00 a.m. PT, 7:00 a.m. CT, 8:00 a.m. ET, 1:00 p.m. GMT in the UK, 2:00 p.m. CET and 10:00 p.m. JST, and it opens in Steam’s Early Access program instead of arriving as a finished game. The DREADMOOR store page carries the release stamp of 13:00 UTC, and the developer’s own launch announcement sets the price and a map of regional times. It is one worldwide moment, not a midnight-local launch.

Trailer DREADMOOR - IGN Fan Fest Trailer · Video: Digital Vortex Entertainment

What arrives on day one

Early Access means the developer ships a game while it is still being built and keeps changing it with player feedback, so November 9 is a starting point by design. Dream Dock says it expects DREADMOOR to stay in Early Access for about six to twelve months, which puts a full version somewhere between May and November 2027. The launch build has a complete core loop and one major region: fish for a living, upgrade the trawler and your gear, scavenge the flooded world, and take bigger risks once the light goes.

The store page lists what the full release is planned to add, including new areas and adventures, more fish species, new fishing mechanics and further boat upgrades. It also says the price goes up when the game leaves Early Access.

Region Game Early Access Supporter Pack
United States $19.99 $4.99
United Kingdom £17.75 £4.19
Germany €20.49 €4.89
Canada C$23.99 C$6.29
Japan ¥2,600 ¥705
Australia A$28.50 A$7.05

Those are the publisher’s planned launch prices, and the Supporter Pack is optional.

PC specs and languages

Minimum Recommended
OS Windows 10 (64-bit) Windows 10 (64-bit)
Processor Intel Core i5-8400 / AMD Ryzen 5 2600 Intel Core i5-12400F / AMD Ryzen 5 5600
Memory 8 GB RAM 16 GB RAM
Graphics Nvidia GTX 1060 (6 GB) / AMD Radeon RX 580 (8 GB) Nvidia RTX 4060 / AMD Radeon RX 7600
Storage 60 GB 60 GB

DREADMOOR ships in 12 languages, with full voice acting in English and Russian, and a free demo is already on Steam. The studio said the game had passed 400,000 Steam wishlists before launch. It is one of the November dates in our complete release list.

If you are mapping the rest of the month, the unlock times for Ashes of the Singularity II, Football Manager 27 and Wuthering Waves 3.8 are already up. We also covered the game when the Steam launch was announced.

For players, the question on November 9 is whether $19.99 buys a game you finish or one you watch change. Early Access answers that: the fishing loop, the trawler and one region are there on day one, the six-to-twelve-month window puts the finished version somewhere between May and November 2027, and the store page says the price climbs when Early Access ends. The demo is free if you would rather judge the mood before you judge the price.

Dream Dock’s release-times map prints 1:00 PM for London and 8:00 PM for Cape Town, while Los Angeles, New York, Berlin, Beijing, Tokyo, São Paulo and Sydney all sit at the same 13:00 UTC moment the Steam release stamp uses. The UK is on GMT in November, not BST, so 1:00 p.m. here is right. Cape Town’s 8:00 p.m. SAST lands five hours later than that moment, so South African players are better off counting down from the Steam store page.

Correction (November 8, 2026): We originally said DREADMOOR was a full launch with no price announced; it opens in Early Access on Steam at $19.99, with an optional $4.99 Supporter Pack.

Edited by Kerwin Stewart, Editor-in-Chief · How we report

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Kerwin Stewart Editor-in-Chief

Kerwin Stewart is the founder and editor-in-chief of Pixel Herald. He started the site in October 2026 to answer the questions players actually search for: when a game unlocks in your time zone, which edition is worth buying, whether it has crossplay, and what a patch really changes. Pixel Herald's desks draft stories with AI writing tools from official sources; Kerwin sets the rules, checks the sources and handles every correction (see our Editorial Standards). Reach him through the contact page.

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